Wednesday, November 28, 2012

A list of all the Hold Capital Cities.

Hold Captial Cities:

Scattered across the rugged landscape of Skyrim are five cities, as well as minor villages and settlements. The presence of more numerous and smaller cities gives the land a more natural, rural feel than the somewhat urbanized Cyrodiil




Dawnstar:

A garrison town on the northern coast of Skyrim. Capital City of The Pale It was after the destruction of a fortress in Dawnstar during 2E 283 that Potentate Versidue-Shaie declared martial law, leading to one of the most brutal and bloody periods in the history of Tamriel. Dawnstar is one of the northern most cities in Skyrim along with Solitude and Winterhold.

 

 

 

Falkreath:

A city in south-western Skyrim, Capital of Falkreath Hold.
Close to the border with both and Hammerfell. Just across
the border in Hammerfell lies the town of  Elinhir. Falkreath
is known for its cemetery, which dominates the southern
part of the town.



 

Markarth:

 
A city in west-central Skyrim, the capital city of The Reach.
Notable for possessing the Imperial College of the
Voice, which was founded by Tiber Septim to restore the
Voice to the art of warfare. Half of the town is controlled
by a wealth family known as the Silver-Bloods, and violence
runs rampant throughout most of the city because of the
Forsworn.

 

 

Morthal:

A town in west-central Skyrim, capital city of Hjaalmarch,
close to both Dragon Bridge, and Solitude. The mage, Falion,
who can cure Vampirism, is located there. The current Jarl in
Morthal is Jarl Idgrod Ravencrone.




Riften:

Also known as Rifton, Capital of The Rift this town is located
in south-eastern Skyrim, close to the province's borders with
both Cyrodiil and Morrowind. Home to the Skyrim Thieves'
Guild, it was in Riften that Barenziah joined the Guild during
her return to Morrowind from exile in Skyrim. Maven Black-
Briar is the most influential person in Riften, and has both the
Riften Guard and the Jarl in her pocket, as well as
connections in both the Thieves Guild and The Dark
Brotherhood.


 

Solitude:

Solitude is the center of Imperial influence within Skyrim and
capital city of Haafingar . Castle Dour is located there, from
which General Tullius runs the Imperial Legion. The royalty
are housed within the Blue Palace. Solitude is located far
northwest of the center of the map. The home of the famous
Bards' College, Haafingar is also one of Skyrim's few natural
harbors and chief ports; ships from up and down the coast
can be found at her crowded quays loading timber and salted cod for the markets of Wayrest, Anvil, and Senchal. Founded during Skyrim's long Alessian flirtation, the Bards' College continues to flaunt a heretical streak, and its students are famous carousers, fittingly enough for their chosen trade. Students yearly invade the marketplace for a week of revelry, the climax of which is the burning of "King Olaf" in effigy, possibly a now-forgotten contender in the War of Succession. Graduates have no trouble finding employment in noble households across Tamriel, including the restored Imperial Court in Cyrodiil, but many still choose to follow in the wandering footsteps of illustrious alumni such as Callisos and Morachellis.




Whiterun:

A city in central Skyrim and capital of Whiterun Hold. It is the trade hub of Skyrim. The young Barenziah, during her escape, took shelter here for a week with a young lover during her return to Mournhold. This hold contains Whiterun and High Hrothgar and was once referred to as the "Imperial City of Skyrim" before it underwent several acts of chaos including a dynastic feud, attacks by Hörme bandits and frost trolls and a series of annihilating winters of alternating floods, droughts, and fires. A self-proclaimed priestess of Lorkhan, Jsashe the Witch-Queen, controls the county and the local witches' coven. It is interesting to note that the local giant population seems to use the tundra outside Whiterun as a pasture of sorts for their mammoth herds, and a place to set camp, like Bleakwind Basin.



Winterhold:

The capital city of Winterhold Once a wealthy and influential
city and county in north-eastern Skyrim, Winterhold is heavily
affected by Dunmer ways and ideas, being close to the
border. It contains the Ysmir Collective and the well known
College of Winterhold. Winterhold's current Jarl is Jarl Korir.
Due to the Great Collapse, most of the historic city sank into
the ocean two hundred years prior to the dragon attacks. It is
arguably the smallest hold capitol, with only a tavern, the Jarl's Longhouse and the College of Winterhold




Windhelm:

Once the capital of the First Empire, current capital city
of Eastmarch. The palace of the Ysgramor dynasty still
dominates the center of the Old City. Windhelm was sacked
during the War of Succession, and again by the Akaviri army
of Ada'Soon Dir-Kamal; the Palace of the Kings is one of the
few First Empire buildings that remain. Today, Windhelm
remains the only sizable city in the otherwise determinedly
rural Hold of Eastmarch, and serves as a base for Imperial troops guarding the Dunmeth Pass into Morrowind.

Welcome to the Site, Here is Some Backround on Skyrim

Skyrim:
Skyrim is a vast region set in the northern part of Tamriel. It is the home of the Nords, large and hardy men and women who have a strong resistance to frost, both natural and magical. It is bordered by Morrowind to the east, Cyrodiil to the south, Hammerfell to the southwest, and High Rock to the west. The island of Solstheim lies to the northeast of Skyrim.

History:
Skyrim, also known as the Old Kingdom or the Fatherland is the home of the Nords and the setting for The Elder Scrolls V: Skyrim.
During the Merethic Era, Atmorans called the land Mereth, in recognition of the vast number of Mer that lived there. It was the first region of Tamriel to be settled by humans, who migrated there from the land of Atmora in the far north, across the Sea of Ghosts. According to legend, Ysgramor landed first at Hsaarik Head, at the extreme northern tip of Skyrim's Broken Cape. It is said that he and his companions were fleeing the civil war in Atmora, which at that time had a sizable population.

Ysgramor formed the Five Hundred Companions. For a long while, relations between the Snow Elves and men were relatively peaceful. However, the Snow Elves saw that the Nords, with their considerably shorter life expectancy, fast rates of physical maturation and expedient (by Elvish standards) reproductive cycle, would eventually overtake them if left unchecked. At the time, men were viewed by Snow Elves as being primitive and animal-like, and it was seen as no great moral remission to stop the spread of a potentially disastrous invasive species, who would destabilize the Tamrielic ecosystem. Thus, Elvish pogroms razed the city of Saarthal on what became known as the Night of Tears. Only Ysgramor and his two sons escaped back to Atmora, and, seeing the tenuous peace which had developed between the various factions, recognized the opportunity to turn their plight into a uniting force for the human race. Within a few years, Ysgramor returned to Skyrim with an army known as the "Five Hundred Companions", composed of the heroes of the Atmoran Civil War who, without much resistance, drove the Snow Elves out and were knighted in the foundations for the First Empire.
Snow Elves persisted within the borders of Skyrim until the reign of the Thirteenth of the Ysgramor Dynasty, King Harald, at the beginning of the First Era. King Harald was the first to relinquish all holdings in Atmora (until that time, the Nords of Atmora and Skyrim had been considered the same group), proclaiming that the people of Skyrim were an independent people.
Vrage the Gifted started the expansion that would eventually lead to the First Empire of Men. Within fifty years of his reign, the Nords ruled all of Skyrim as well as parts of High Rock, Cyrodiil, and the Dunmer lands of Morrowind. The acquisition of Morrowind was particularly bloody, still remembered in Morrowind.The purpose of the formation of the Chimer-Dwemer kingdom of Resdayn was to expel the Nords.
The system which chose the successors to the Empire eventually proved to be its undoing. For a great while the Moot, a gathering of the lords of the many different Holds, chose the successor to the Empire. This lasted well until the death of King Borgas.





 Works Cited:::::::::::
 Elder Scrolls Wiki::: http://elderscrolls.wikia.com/wiki/Skyrim